![]() Tweaked berries to give slightly more fullness.Tweaked fire drain rate to make using firewood more important.Added possibility of Player Sleep Interruption events from nearby enemies that can reach player.Muddy Cannibals will now get less angry (from player proximity and in late game).Set rest drain from hunger and dehydration to 0.The nap itself, on the other hand, can be interrupted by enemy attacks. For example, energy drinks now offer half the hydration and energy boost, and you can't simply sleep through the winter by going back to bed several times in a row, as a certain interval between sleep sessions is required. They've also introduced some gameplay changes. Added lookout towers to some cannibal villages.Fish trap should now work and catch fish (every 5–10 minutes) as long as it's placed in water and the current season is not winter.Added option to hide projectile reticle and trajectory.Angry regular cannibals can attack now by jumping out of trees.Built small structures (furniture) can now be grabbed, while grabbed it can either be placed again somewhere or thrown to collapse it and get back its resources.You can now lock doors with a stick placed on the interior of the door.Added missing Virginia leather suit pickup to world.Added Settings Reset in the Options screen.Added mid-game boss fight into food bunker. ![]() ![]() Added Binoculars, hang glider, defensive wall gate. ![]() Those who have the most fun with building will also get a lot out of the update. These include binoculars, which come in handy on lookout towers, and a hang glider, which will allow you to quickly cover large distances while getting a bird's-eye view of the forest. Most excitingly, the first update to SotF has introduced additional items and building opportunities.
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